<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/platform.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar/2540916440869993933?origin\x3dhttp://lights-andsounds.blogspot.com', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe" }); } }); </script>
OBLIVIATE;
Muse
Specs
Relates
Credits
+ follow Dashboard
Over it
Thursday, March 7, 2013

Okay my sister just told me something... Some friends are meant to stay and other just there to make memories that moment. So I guess you aren't one of those to stay. So yeap. I'm gonna get over it. Plus the fate logic, if you talk first, the other person talks back. But since I called and you didn't return the call, I guess it's ended. Maybe things will Change.. Idk. We will see.